package com.toobigtofail.shapes
{
	import Box2D.Dynamics.b2Body;

	public interface IShape
	{
		function get X():Number;
		function get Y():Number;
		function get Width():Number;
		function get Height():Number;
		function get b2Type():int;
		function set b2Type(b2Type:int):void;
		function buildShape(body:b2Body):void;
		
		function serialize():XML;
	}
}